History:
Traitor First came about about a month after MythII came out It start with a few members from "Chaos" and "?" it was played underground for
Sometime now, but never really took off, it hasn't been played since, and now, I'm going to try and bring it back.
The Rules:
1) The Captain must NOT pick more then one traitor
2) The Captain must get max missle units.
3) The Captain must give every player a missle unit, meaning dwarf, fetch, archers, wights, etc.
4) The Captain can NOT move any units that are not his own.
5) The traitor can not tell anyone besides the team he is working for that he is the traitor.
Recomended Maps:(Any 2 team map will do)
-If I Had a Trow
-WWII:Recon(S2, patrol with allies, elimination with allies)
-Desert Between your Ears
Creep On The Boarderlands
Wild Wild West(2 team version, unless playing with allies)
The Dead Of Winter
How To Play:
-Before you begin a game of traitor you must get 8 of your friends, or at least 8 people, otherwise it won't work.
1) Begin by picking teams, if you do random it won't work.
2) After picking teams, the captains must choose a "traitor" on the other team, this person works for that team.
3) The traitor must attack his team at the must opritunistic time, trying to create as much damage as possible.
Note:
Keep in mind this is best played with friends, so don't get angry at players who don't understand it right off.
If these directions are unclear email Poison